

TR:DL - Call me when you up the render distance to at least 8 chunks and I'll gladly pay for this service. Far below, and frankly doesn't deserve my money. At 8 bucks a month I dont expect perfect but this is below sub par. I'll have to use it instead but since you can't add a private server by ip on console all our xbox and switch players are locked out so if I want cross play support for a dedicated server I'm forced to pay for a broken version of the server and hinder everyone else experience, which I refuse to do.

Feels like Minecraft working as intended where the realm just feels broken.
MINECRAFT REALMS BEDROCK PC
I downloaded the official dedicated bedrock server program to host the world on my spare PC and it runs 100x better. mobs alive in the day time because they spawned at night but didn't burn during the day since no one was close enough to them to cause the chunk to load, etc

It's The Happenening in there! This also has other side effects like furnaces not burning items unless you are in the same chunk as them. I mean even at 4 chunks rander distance on the same I can see further than I can when I play the map on a paid server. I refuse to believe these low settings are intentional.
MINECRAFT REALMS BEDROCK WINDOWS
*16 chunks is the lowest setting on Windows 10, but for realms worlds the setting is even lower, so it's unsurprising that it's been mistaken for a bug multiple times. Maybe there could be an additional subscription option for this? The render distance might be a deal-breaking issue for many players, so I think something like this would be Good For Realms! It would at least be worth polling the community to see if others feel the same way. (This goes especially for Bedrock, since it's better optimized and has simulation distance on a separate slider.) Even just 16 chunks would a nice improvement!*Įither way, if hardware limitations are the only problem, I for one would certainly consider paying a premium on my Realms subscription (within reason of course), if it meant I could have access to more game options such as render distance. I know render distance is working as intended, and that there is a hardware limitation to contend with, but I'm skeptical about using such a low value for the limit on Realms worlds.
